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flux/.gitea/workflows/release.yaml
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2026-05-23 17:16:51 +02:00

90 lines
3.1 KiB
YAML

name: Build and Release FLUX (Multi-Platform)
on:
push:
tags:
- 'v*'
jobs:
# -----------------------------------------------------------------
# JOB 1: WINDOWS (Gira sul PC del collega appena si libera)
# -----------------------------------------------------------------
build-windows:
runs-on: windows-native
steps:
- name: Checkout del codice
uses: actions/checkout@v3
- name: Crea file .env
run: |
Set-Content -Path ".env" -Value "${{ secrets.ENV_FILE_CONTENT }}"
- name: Build Flutter Windows
run: flutter build windows --release
- name: Build Windows Installer
run: |
$TagVersion = "${{ github.ref_name }}".Substring(1)
& "C:\Program Files (x86)\Inno Setup 6\ISCC.exe" "/DMyAppVersion=$TagVersion" "win_installer.iss"
# Nel dubbio usiamo l'action per caricare l'asset
- name: Upload Windows Asset
uses: https://gitea.com/actions/release-action@main
with:
files: "build/windows/installer/FluxInstaller.exe"
api_key: ${{ secrets.MYRELEASE_TOKEN }}
- name: Pulisci Workspace Windows
if: always()
run: Remove-Item -Recurse -Force ./*
# -----------------------------------------------------------------
# JOB 2: ANDROID APK (Gira sul tuo MacBook)
# -----------------------------------------------------------------
build-android:
runs-on: macos-runner # <--- Etichetta del tuo Mac
steps:
- name: Checkout del codice
uses: actions/checkout@v3
# Logica Bash per Mac: usiamo le virgolette singole forti per evitare escape strani
- name: Crea file .env
run: |
cat << 'EOF' > .env
${{ secrets.ENV_FILE_CONTENT }}
EOF
- name: Build Flutter APK
run: flutter build apk --release
# Carichiamo l'APK universale o quelli splittati nelle release di Gitea
- name: Upload Android Asset
uses: https://gitea.com/actions/release-action@main
with:
files: "build/app/outputs/flutter-apk/app-release.apk"
api_key: ${{ secrets.MYRELEASE_TOKEN }}
# -----------------------------------------------------------------
# JOB 3: WEB & CLOUDFLARE DEPLOY (Gira sul tuo MacBook)
# -----------------------------------------------------------------
build-web:
runs-on: macos-runner # <--- Etichetta del tuo Mac
steps:
- name: Checkout del codice
uses: actions/checkout@v3
- name: Crea file .env
run: |
cat << 'EOF' > .env
${{ secrets.ENV_FILE_CONTENT }}
EOF
- name: Build Flutter Web
run: flutter build web --release
# Sfruttiamo npx (incluso in Node.js) per lanciare wrangler al volo senza installarlo globalmente
# Sto assumendo che usi Cloudflare Pages che è perfetto per Flutter Web statico
- name: Deploy su Cloudflare Pages
env:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
run: |
npx wrangler pages deploy build/web --project-name="flux" --branch="main"