106 lines
4.0 KiB
YAML
106 lines
4.0 KiB
YAML
name: Build and Release FLUX (Multi-Platform)
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on:
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push:
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tags:
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- 'v*'
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jobs:
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# -----------------------------------------------------------------
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# JOB 1: WINDOWS (Gira sul PC del collega appena si libera)
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# -----------------------------------------------------------------
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build-windows:
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runs-on: windows-native
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steps:
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- name: Checkout del codice
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uses: actions/checkout@v3
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- name: Crea file .env
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run: |
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Set-Content -Path ".env" -Value "${{ secrets.ENV_FILE_CONTENT }}"
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- name: Build Flutter Windows
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run: flutter build windows --release
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- name: Build Windows Installer
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run: |
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$TagVersion = "${{ github.ref_name }}".Substring(1)
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& "C:\Program Files (x86)\Inno Setup 6\ISCC.exe" "/DMyAppVersion=$TagVersion" "win_installer.iss"
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# Nel dubbio usiamo l'action per caricare l'asset
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- name: Upload Windows Asset
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uses: https://gitea.com/actions/release-action@main
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with:
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files: "build/windows/installer/FluxInstaller.exe"
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api_key: ${{ secrets.MYRELEASE_TOKEN }}
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- name: Aggiorna Link su Supabase
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run: |
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curl.exe -X PATCH "https://pvqpjloswwvtfoxbkfbh.supabase.co/rest/v1/app_config?id=eq.1" \
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-H "apikey: ${{ secrets.SUPABASE_SERVICE_KEY }}" \
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-H "Authorization: Bearer ${{ secrets.SUPABASE_SERVICE_KEY }}" \
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-H "Content-Type: application/json" \
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-d "{\"download_url_apk\": \"https://gitea.catelli.it/brontomark/flux/releases/download/${{ github.ref_name }}/FluxInstaller.exe\"}"
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- name: Pulisci Workspace Windows
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if: always()
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run: Remove-Item -Recurse -Force ./*
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# -----------------------------------------------------------------
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# JOB 2: ANDROID APK (Gira sul tuo MacBook)
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# -----------------------------------------------------------------
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build-android:
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runs-on: macos-runner # <--- Etichetta del tuo Mac
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steps:
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- name: Checkout del codice
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uses: actions/checkout@v3
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# Logica Bash per Mac: usiamo le virgolette singole forti per evitare escape strani
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- name: Crea file .env
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run: |
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cat << 'EOF' > .env
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${{ secrets.ENV_FILE_CONTENT }}
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EOF
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- name: Build Flutter APK
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run: flutter build apk --release
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# Carichiamo l'APK universale o quelli splittati nelle release di Gitea
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- name: Upload Android Asset
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uses: https://gitea.com/actions/release-action@main
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with:
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files: "build/app/outputs/flutter-apk/app-release.apk"
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api_key: ${{ secrets.MYRELEASE_TOKEN }}
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- name: Aggiorna Link su Supabase
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run: |
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curl -X PATCH "https://pvqpjloswwvtfoxbkfbh.supabase.co/rest/v1/app_config?id=eq.1" \
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-H "apikey: ${{ secrets.SUPABASE_SERVICE_KEY }}" \
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-H "Authorization: Bearer ${{ secrets.SUPABASE_SERVICE_KEY }}" \
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-H "Content-Type: application/json" \
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-d "{\"download_url_apk\": \"https://gitea.catelli.it/brontomark/flux/releases/download/${{ github.ref_name }}/app-release.apk\"}"
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# -----------------------------------------------------------------
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# JOB 3: WEB & CLOUDFLARE DEPLOY (Gira sul tuo MacBook)
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# -----------------------------------------------------------------
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build-web:
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runs-on: macos-runner # <--- Etichetta del tuo Mac
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steps:
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- name: Checkout del codice
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uses: actions/checkout@v3
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- name: Crea file .env
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run: |
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cat << 'EOF' > .env
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${{ secrets.ENV_FILE_CONTENT }}
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EOF
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- name: Build Flutter Web
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run: flutter build web --release
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# Sfruttiamo npx (incluso in Node.js) per lanciare wrangler al volo senza installarlo globalmente
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# Sto assumendo che usi Cloudflare Pages che è perfetto per Flutter Web statico
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- name: Deploy su Cloudflare Pages
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env:
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CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
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run: |
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npx wrangler pages deploy build/web --project-name="flux" --branch="main" |